﻿#if UNITY_EDITOR
/// <summary>
/// 逻辑代码
/// </summary>
public partial class ESF_Logic
{
    /// <summary>
    /// 工程语言包设定
    /// </summary>
    public static ESF_BuildXmlAsset_CacheXmlCatalog<ESF_Xml_LanguageSetting> languageSetting { get { return GetCacheXmlCatalog<ESF_Xml_LanguageSetting>(ESF_enCacheXmlCatalog.LanguageSetting); } }
}
#endif
